Computational Geometry in C


[book cover]
Computational Geometry in C.
Joseph O'Rourke
Cambridge University Press, 1994.
346+xi pages, 228 exercises, 200 figures, 219 references.
ISBN 0-521-44592-2/Pb $28.95.
ISBN 0-521-44034-3/Hc $64.95.
40 West 20th St., New York, NY 10011-4211
1-800-872-7423.
How to order

Fig: convex hull of 10,000 points in a sphere, produced
by code from the book: sphere 10000 | chull



First Edition Jacket Description

This is the first textbook suitable for introducing undergraduate students to the design of geometry algorithms. These algorithms arise in many practical areas such as computer graphics, rogotics, and pattern recognition. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams and arrangements. Other topics include partitioning, geometric searching, and motion planning.

The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research. Thus, though it is designed for a course at the junior undergraduate level, it can be used for graduate courses as well. Numerous exercises are provided at the end of every section.

A novel aspect of the book is the inclusion of working C code for many of the algorithms. The interplay between practical programming issues and the latest theoretical developments makes this text unique. Researchers in computer graphics, robotics, computer vision, and geometric design will find this a useful source book.