![]() |
![]() |
![]() By definition, Artificial Intelligence (AI) programs are intended to give the appearance of human behavior. Here, we provide you with two programs that fit this description: a poetry generator and an expert system. You will use both programs to see how closely human behavior can be approximated by a machine. |
![]() |
![]() |
|||||
|
|
|||||
Module Quiz |
![]() |
Print References |
---|---|
Some fifty years after Alan Turing1 first proposed the Imitation Game , now known as the Turing Test2, as an operational test of computer intelligence, Artificial Intelligence3 (AI) is a central part of the computer science landscape. The phrase means different things to different people, and each definition illuminates a slightly different perspective of the field. In the text portion of this module, we explore some of these perspectives and their historical bases, as well as the primary areas of AI research. |
1pp. 13, 271, 275, 296, 298, 321 2pp. 298–299 3pp. 295, 299, 303 |
Few who have read Arthur C. Clarke's novel 2001: A Space Odyssey, or have seen the film version, would deny that the HAL 9000 computer described therein has the skills and attributes that would allow him to conform to any contemporary definition of AI. As such, HAL serves both as a point of departure for discussing many of the issues currently being investigated by AI researchers, and as the metaphor for this module. |
Search | Resources | Objectives | Feedback | Order Form | Credits | Print Book |
Copyright Notice
© 1998
PWS Publishing Company,
All Rights Reserved.